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Neurology and Neurosurgery

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Patient-Player Social Gaming

JHU library interactive table

The mission of the library table is to create a piece of furniture integrated with a computer, high resolution touch screen, and software that:

  1. Serves as a normal study table.
  2. Entices a passer-by to stop by the table through table hardware and software design.
  3. Integrates tastefully with library decor.
  4. Compels usage by game design.
  5. Connects table users with patients through network multiplayer games.
  6. Provides library collection information.
  7. Compels local multiplayer gaming.
  8. Enhance and integrate with the library visualization wall.

Objectives 1-3 are accomplished by meticulous, professional, woodworking and craftsmanship to create playful themes and designs. The development timeline for table completion and 2 games (vehicle and sharks) was 5 months. We anticipate 6-10 months for full integration with patient-based multiplayer experiences (sea dragons).

The mission of the library visualization wall /display is to create software running on a 4k (or above) 85 inch display that:

  1. Entices a passer-by to interact with the wall through software design.
  2. Integrates tastefully with library decor.
  3. Compels usage by game design.
  4. Connects users with patients through network multiplayer games.
  5. Provides library collection information.
  6. Compels local multiplayer gaming, with second display or table.
  7. Enhances and integrates with the library table.

Read more about the library table and visualization wall/ display here.