


  Curriculum
  :: Coursework
  Human Anatomy
  Comparative Pathobiology
  Biophysics
  Cell Physiology
  Anatomical Sketching
  Biological Illustration
  Color Illustration
  Continuous Tone Illustration
  Design of Inst. Programs
  Digital Lab Essentials
  Digital Imaging I
  Digital Imaging II
  > Digital Imaging III
  Digital Imaging IV
  Digital Imaging V
  Editorial Illustration
  Photography
  Graphic Design
  Presentation Visuals
  Illustrating Anatomy
  Media Reproduction
  Pen & Ink Illustration
  Medical Sculpture
  Business Policy
  Operating Room Sketching
  Ophthalmological Illustration
  Research & Thesis
  Scientific Communication
  Surgical Illustration
  The Portfolio
  Advanced Projects
  Independent Study
Offered: Summer Term, First Year
Instructors: Donny Bliss, Assistant Professor
David Blum, MA, PhD Candidate
Credits: 3 credit hours
Each class will consist of a demo on the given subject matter for that day and a time when the students pair up and work on the small assignment
to accompany each class. Instructor(s) will be available for each class during the work sessions to help students through the tutorial and can be
contacted any time outside of class for further instruction. Students will be given a small assignment each class that will be due the following class
unless specified otherwise (Please refer to supplemental schedule). These assignments will allow students to get first-hand experience on the
various topics covered during class. The main assignment for students will be to animate a cell biology topic of their choice (with instructors
approval). This project will allow students to utilize 3D modeling and animation techniques to elucidate the cell biology topic. The assignment will
be very similar to illustration projects that students have already encountered in other courses in that they will be expected to tell a clear and
concise story about this biological subject to the audience they of their choice.
COURSE objectives
This course will describe and demonstrate an introduction to the theory and techniques of three-dimensional (3D) modeling, animation, and
rendering for electronic output. Upon completion of this course, students are expected to have a general understanding of: the basic tenets of
three-dimensional modeling and the ability to apply those ideas to model creation; lighting a scene; creation and application of shaders; creation
and utilization of cameras; animating objects, lights, and cameras using a variety of ways; rendering and output options for a scene; the 3D
specific vocabulary to address fundamentals of a simple 3D scene; the advantages and disadvantages of using 3D visualization to communicate
subject matter of varying complexity; the factors involved in creating dynamic file types including compression and file type export for render
output; and the ability to port this knowledge to other 3D applications.
resources
Macintosh computer hardware/software, removable media, scanners, modems, stylus-based input devices, CD-ROM drives, and laser printers. Software manuals, tutorials, and 3rd Party books on various computer topics will also be made available.
COURSE assignments
Each student is expected complete and present the following projects:
COURSE evaluation
schedule
Refer to 1st year calendars and syllabi.
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Department of Art as Applied to Medicine
Johns Hopkins University, School of Medicine
1830 East Monument Street, Suite 7000
Baltimore, Maryland 21287
ph :: 410.955.3213 | fax :: 410.955.1085
email :: medart-info@jhmi.edu
The Department of Art as Applied to Medicine | Johns Hopkins University School of Medicine | 1830 East Monument Street, Suite 7000 | Baltimore, Maryland 21287
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