Continuous Tone Illustration
Design of Inst. Programs
Digital Lab Essentials
Digital Imaging I
Digital Imaging II
> Digital Imaging III
Digital Imaging IV
Digital Imaging V
Pen & Ink Illustration
Operating Room Sketching
Research & Thesis
Offered: Summer Term, First Year
Instructors: Donny Bliss, Assistant Professor
David Blum, MA, PhD Candidate
Credits: 3 credit hours
Each class will consist of a demo on the given subject matter for that day and a time when the students pair up and work on the small assignment to accompany each class. Instructor(s) will be available for each class during the work sessions to help students through the tutorial and can be contacted any time outside of class for further instruction. Students will be given a small assignment each class that will be due the following class unless specified otherwise (Please refer to supplemental schedule). These assignments will allow students to get first-hand experience on the various topics covered during class. The main assignment for students will be to animate a cell biology topic of their choice (with instructors approval). This project will allow students to utilize 3D modeling and animation techniques to elucidate the cell biology topic. The assignment will be very similar to illustration projects that students have already encountered in other courses in that they will be expected to tell a clear and concise story about this biological subject to the audience they of their choice.
COURSE objectives This course will describe and demonstrate an introduction to the theory and techniques of three-dimensional (3D) modeling, animation, and rendering for electronic output. Upon completion of this course, students are expected to have a general understanding of: the basic tenets of three-dimensional modeling and the ability to apply those ideas to model creation; lighting a scene; creation and application of shaders; creation and utilization of cameras; animating objects, lights, and cameras using a variety of ways; rendering and output options for a scene; the 3D specific vocabulary to address fundamentals of a simple 3D scene; the advantages and disadvantages of using 3D visualization to communicate subject matter of varying complexity; the factors involved in creating dynamic file types including compression and file type export for render output; and the ability to port this knowledge to other 3D applications.
Macintosh computer hardware/software, removable media, scanners, modems, stylus-based input devices, CD-ROM drives, and laser printers. Software manuals, tutorials, and 3rd Party books on various computer topics will also be made available.
Each student is expected complete and present the following projects:
Refer to 1st year calendars and syllabi.
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